Edgeplay Labs takes tracking, analytics, coaching and officiating problems from sports companies and ships working systems, from the cameras on the court to the app in your hand.
Most sports tech projects die between the vision model, the hardware and the product. We own all three.
3D trajectories from synchronized cameras. Bounce points, speed, spin estimates, player positions and movement.
Automatic line calls and multi-angle frame-accurate replay so players and umpires settle disputes on the spot.
Shot maps, rally stats, heatmaps and highlight clips generated automatically from match footage.
Technique feedback, drill tracking and progress dashboards built on the same tracking pipeline.
Commodity cameras, tight sync, calibration you can do in minutes. Designed for venues, not labs.
Courtside review stations, mobile apps, web dashboards and APIs that plug into your platform.
Systems like this usually cost tens of thousands per court. We built one on commodity hardware, proved it on pickleball in/out, and it ports to any sport with a ball, shuttle or puck.
Commodity cameras around the court. No special lenses, no special lighting.
Every frame aligned across cameras. Calibration from court lines alone.
Ball detected in every view, triangulated into a 3D trajectory with the bounce point.
In/out decision with distance to the line, plus synced replay from every angle.
A short call on the sport, the venue and what done looks like. We reply with scope, cost and timeline.
A working prototype on real footage or a real court within weeks.
Rig, pipeline, app or API. Tested in the conditions it will actually run in.
Install, hand over, document. Then keep it running as your product grows.
We reply within two working days with a scope, a cost and a timeline. Or email hello@edgeplaylabs.com.